Southern Mirkwood Theme.mp3

Basic Info:

Race: Orcs 

Alignment: Evil

Cities:
          Capital: - Dol Guldur
                          
Objective = Remove the Gulduril Brick from the top of the central tower. 

Military:
          Soldiers - 14/15 (Even)
          Mounts - 4/5 (Spiders)
          Armour Rating - 7/16
          Melee Weapons Rating - 6/15
          Ranged Weapons Rating - 2/6

Resources:
(Morgul Shrooms, Netherwart, Spiders [Poison], Trees, Mushrooms)

Nation's Official Drink = Orc Draught 

Best Unit: Mounted Dol Guldur Orc (Gundabad Orc mounted on a warg).

Advantages: Orc soldiers are cheap and so easy to hire in large numbers. Capital is situated atop a hill in Southern Mirkwood, making it difficult to get in and out of except by its gate, and it's position allows for one to keep watch over many nations all at once.

Disadvantages: Surrounded almost entirely by enemy nations. Most resource-types are very poor, including food.

Subordinate Kingdom(s): Subordinate to Mordor.

Powers:

- Morgul Poison 
(Wither I 10:00, Weakness II 10:00, Slowness I 10:00, Blindness 0:30, Nausea 0:30)

- Power of the One Ring [Requires the One Ring] 
(Strength II 10:00, Speed II 10:00, Health Boost II 10:00, Resistance II 10:00, Regeneration II 0:30, Night Vision 10:00, Jump Boost II 10:00, Invisibility 1:00)

Special Weapon(s):